Spend the Gold your work earns on rewards you set for yourself. Do not take the dopamine unearned.
The Battle Planthe full 90 days · dated from Wed Jul 15, 2026
Every move below is already on your Tasks board and Calendar, dated, tagged, and prioritized. Check it off here or there, they stay in sync. Social-first: manufacture clips and real tables, recruit creators, win Atlanta. The harvest comes last, on its own.
Beyond 90 Daysthe long game · Q4 2026 into 2027
Not dated tasks yet. This is the shape of the war once the flywheel is spinning on its own.
The creator flywheel self-sustains
The Stream Team recruits its own. Creators bring creators. Your job shifts from chasing outreach to hosting the fire and keeping the kit frictionless.
Rotate the wedges
Wrestlers, then Mystery, then Kingdoms, then Romantasy, then Horror. One fandom at a time: loaded, fired, measured against generic content, kept or parked.
Export the playbook
The Atlanta model, written down and repeatable, handed to two or three cities through local faces who run it the same way. Win one city, then franchise.
MomoCon 2027
Memorial Day at the Georgia World Congress Center, a real booth this time. The 90-day work is what earns it. The spring flagship, 90,000 square feet of tabletop.
The Cadence Engine
A world every four to six weeks. Each release is a content spike, a creator retouch, a bar night, and a Letter issue, all firing on the same day.
The owned spine
The Letter becomes the channel no platform can throttle. SEO pages, like games-like-Wavelength, compound unattended. Rented land feeds the owned land, never the reverse.
The pulse never changes
Shares and tables started, compounding week over week. Everything above is input. Post every day, reply within the hour, film every table, win the first second. Hold the weekly rate and the camps light on their own.
The Forgeweapon no. 1 · the content engine
The game films its own ads. This is the conveyor that turns a table moment into a posted clip. Drag a card down the line as it moves from raw to live. Never let the vault run dry.
Captured0
Cut0
Captioned0
Scheduled0
Posted0
The Format Libraryproven shapes · spin one up into the vault
The Hook Bank
First-second scroll-stoppers. Win the second or nothing else matters. Click a hook to retire it.
The Trend Radar
Sounds and formats to ride, logged by hand. Click to mark it ridden and done.
The UGC engine · Top Plays & Clip Hazard
Design the game so players make the content, then amplify it. This is the community flywheel, and it is nearly free.
Top Plays weekly
A best-of reel of the week's biggest table moments, yours and the community's. Trains players to send you clips and gives them a reason to want to be featured.
Clip Hazard weekly
The chaos cut: the nat-1 disasters, the impossible sells, the eruptions. Failure and surprise travel further than triumph.
The daily repost rite 30 min
Thirty minutes a day scanning #tabletop, #partygame, and your own tag. Repost every player clip and tag, comment genuinely, warm the creator. This is how the community grows itself.
The cadence
Post every day, or the flywheel stalls. One clip, five surfaces, uploaded natively to each: TikTok, Reels, Shorts, YouTube, Discord. Real tables outpull screen capture ten to one. Reply to every comment inside the hour.
The Task Boardevery order, from today to the backlog
Drag a card between lanes to move its day. Click the title to rename, the notes to annotate, the diamond to change priority. Lanes are computed from each task’s due date, so a card lands where its deadline puts it.
Overdue0
Today0
This Week0
Backlog0
Done0
The Drumbeatthe rhythm that outlasts motivation
Daily is 45 minutes, capped on purpose. Weekly is one council. The release rite runs once per world. The boxes remember this week and reset at the next council.
The weekly council · 30 minutes
The release rite · once per world, every 4 to 6 weeks
The Calendarthe campaign, day by day
Every task with a due date lands on its day. Click a day to read its orders or add one. The purple ribbon marks the weekly council. Today burns gold.
—
SunMonTueWedThuFriSat
high prioritymidlowweekly council
The Atlanta Beachheadwin one city · franchise the playbook
Online is the war. A city is where you prove you can win a battle. Manufacture density here, film every table, then the playbook travels. Click a status to advance it. The proved line is yours to edit.
ConventionsBarsCampusesStagesCreators
Atlanta
The beachhead board
The Channelsevery platform, its own vital signs
social is weapon no. 1
One scorecard per surface. Followers are a trophy shelf, so log them lightly. What matters is the best post and whether the cadence held. Click any number or line to edit it.
The banner doctrine
Owned is land you hold: the site, the letter, the Discord, the buyer list. Feed it first. Earned is banners others raise: creators, press, listings. Social is the town square where the clips live and it is the number one weapon. Paid stays furled until an organic engine argues otherwise. Spending on a leaky funnel is a bonfire of money.
The Press Engineearned media · the bread and butter
Guerrilla and owned media, engineered into earned media. This is the attention you do not pay for. The whole method, from your canon, is one sentence: think like a journalist.
The one rule · think like a reporter
Reporters do not care about helping you. They care about a good story that makes their job easier and pleases their editor and readers. At every step ask: what can I do here that is more useful to a journalist? Develop the angle from their perspective, deliver it courteously, and stay free of hype, clichés, and puffery. A sharp story beats a fancy press kit every time.
The angle finder · 14 questions
Run every idea, milestone, world, table, or moment through these. Any strong yes is a hook worth pitching.
1Is it timely? Last week's news is old this week.
2Is it innovative? A new or fresh approach to a need.
3Is it unusual or different? What is unique versus the alternatives?
4Will it instigate a change that affects many people?
5Could it impact public health or safety? (screen time, real connection)
6Could it impact the local economy? An Atlanta-made game is local news.
7Has it never been done, or never here before?
8If done before, how is it different this time, and why?
9Does it tie to a current news item?
10Does it tie to a trend? (tabletop boom, anti-doomscroll)
11Does it tie to a season or holiday? (game night, gift guides)
12Is it information that did not exist? A survey or study.
13Does it have emotional appeal? Moving, amusing, or inspiring.
14Does it help people make a decision or avoid a mistake?
Twenty Faces, on the record · the angles that already answer yes
The anti-app party game Q2 Q3 Q7
No download. No account. No ads. No trackers. It plays in any browser on one phone. In an app-fatigued world, that is the fresh take.
Made for the table, not the algorithm Q10 Q13
The counter to doomscrolling and AI-everything. A game that puts phones down and makes people perform for each other, in the room.
The Atlanta game betting on live performance Q6 Q13
A solo Atlanta creator building a performance party game, with Dragon Con and MomoCon in its backyard. Local, human, and a good story.
A party game where nobody lies Q3
You perform how big your secret roll landed and the table reads you. Wavelength's tension, not Werewolf's deception. A genuinely new mechanic.
Free forever, 25 worlds, no catch Q14
The honest alternative to $30 boxes and freemium traps. Helps a reader choose their next game night with zero risk.
What the numbers say about game night Q12
A data story from real playtests: what makes a table erupt, how a stranger becomes a regular. Information that did not exist before.
What We Are Notthe positioning that hooks a fresh-take audience
✗ What we are not
An app to download
An account to make
Ad-riddled or freemium
A bluffing or lying game
A solo-screen game
A thirty dollar box
A data harvester
✓ What we are
Free in any browser
One phone, zero setup
Real performance, real table
Read the performance, never a bluff
25 worlds · Party, Story, Solo
3 to 8 players
No ads, no trackers, no catch
Why it travels · the 4 reasons ideas go viral
From Kevin Allocca, YouTube's trends manager. Engineer these into every campaign.
1 Reach tastemakers
One cultural influencer brings the idea to a huge audience and accelerates everything. Pitch the big fish with proof attached.
2 Inspire participation
Do not just get people to enjoy it, get them to make something with it. UGC contests, the #twentyfaces challenge, share-your-Glory.
3 Be unexpected
Hours of video upload every minute. Surprising and humorous cuts through. The eruption, the nat-1, the impossible sell.
4 Use what is popular
Ride the formats that already move: funny and awkward, nerdy, compilations, spoofs, memes, and the reaction moment.
The press release, built the canon way
Headline
State the news in the fewest words, like a newspaper. Not "LOCAL GAME LAUNCHES FUNDRAISER" but the meaty hook itself. Throw the reporter a story, not a sell.
Subhead
Flesh out the angle and hook further, without stepping on the headline's drama.
Lead
Who, what, when, where, how. If a reporter read only the lead, they would have what they need. No BS, no hype.
Body, quote, boilerplate
Back the claims with support. Add a quote for perspective. Close with a standard block about Twenty Faces, then the ###.
⚠ The rules that keep it out of the trash
No hype words: breakthrough, unique, state-of-the-art. Never write "I" or "we" except inside a quote. Read good newspaper writing to catch the style. Shorter is better, one page beats two. Proper etiquette always: brief, courteous, never at deadline.
Guerrilla plays · owned media that earns coverage
The queue-line play
Convention lines are a captive, bored audience. Teach ten, film one, repeat. Document it for both the clips and the press pitch.
Own a weeknight
A recurring "Twenty Faces Night" at an Atlanta bar, the way trivia owns Tuesday. A standing local story and a habit.
The stranger stunt
Perform-for-a-stranger on the street or campus, filmed. Unexpected and human. Built to travel and to pitch as a human-interest bit.
The live world premiere
Launch a new world as a live event, not a post. An event is a reason for a reporter to show up.
Table tents + QR
In game cafes and bars: a tent that starts a table in one tap. Owned surface, zero cost, real-world discovery.
Improv crossover
A night with Dad's Garage or Whole World Improv. A performance game on an improv stage is a natural, coverable event.
Who to pitch · curated targetsyou build your own list on top of these
Tabletop media
Dicebreaker, Meeple Mountain, Board Game Quest, The Dice Tower, Tabletop Gaming magazine. Lead with the mechanic and the "no bluff" angle.
Gaming + web-game press
Rock Paper Shotgun (free-games beat), PC Gamer, Polygon, Indie Games Plus, Warp Door, the free-game roundups. Lead with "anti-app, plays in a browser."
Local Atlanta
Atlanta Journal-Constitution, Atlanta magazine, Creative Loafing, WABE, and 11Alive / FOX5 lifestyle segments. Lead with the local-maker + real-connection story.
Podcasts
Tabletop, indie-dev, and Atlanta-startup shows. A good guest with a fresh story is what they are hunting. Tailor the hook per show.
Launch + aggregators
Show HN (hand-written), Product Hunt, r/WebGames, r/boardgames after two honest weeks. Fire on proof: a creator post live or fifty tables.
Newsletters
Tabletop and indie-game newsletters place fresh finds fast. A one-line pitch and a great clip is often all it takes.
The Ledgerthe numbers, logged by hand, on purpose
No trackers by design, so the ledger is you. Two minutes a day: Patreon, Discord, Cloudflare, Gumroad. The room does the rest.
The book itself
The Roadhonest arithmetic, updated as you log
Members on a log scale, because the road is multiplicative. Each gridline is a camp. The dashed line is your current pace carried forward.
logged memberspace carried forwardcamps
What weekly growth buys
Growth compounds. A steady weekly rate doubles you on a schedule, and the schedule is short.
5% a week · doubles about every 14 weeks.
10% a week · doubles about every 7 weeks.
15% a week · doubles about every 5 weeks.
Sustained double-digit weekly growth is rare and it is the whole game. Every engine below exists to buy those points.
Your pace, your date
Log at least two entries and the room computes your true pace.
Your target date:
The honest line
Members are the free Campfire tier, and the free tier is the engine. Paid patrons are a slice of them, 2 to 6% at platform-normal. Reach compounds on the free side, so feed it first and let patronage follow.
Growth is multiplicative, not additive. A flat month is not a pause, it is ground given back. Hold the weekly rate and the camps light on their own.
Camps on the Roadeach rung lights gold when you pass it
Six camps, each ten times the last. Each names the plays that reach it and the thing that breaks when you arrive.
The Growth Enginethree pillars · the loops that compound
Growth-hacking a browser game from zero: turn players into a content engine, engineer loops, and steer on data. No ad budget required, and no store algorithm to lean on.
I Community-Led Growth
Players are the content engine. UGC by design (Top Plays and Clip Hazard), a daily 30-minute hashtag scan and repost, Discord, the email list, segmented playtests, and going where the audience already gathers.
Proof: tables per week, clips received, Discord and email growth.
II Viral Loops
Playing the game makes people share it. Share-your-Glory, the Tale and Legend artifacts, invite-the-table referral, and the "What We Are Not" fresh-take hook. Every night ends with a shareable relic and a one-tap invite.
Proof: shares per week and the K-factor, tables per convert.
III Data-Driven Optimization
A/B test everything: hooks, thumbnails, OG cards, captions, CTAs. Obsess over the browser-native metrics. Where a segment or a format shows real engagement, pour in.
Proof: watch-through, share rate, the winning format's lift.
Viral loops · the K-factor
One convert seats three to eight people. If each night reliably makes a shareable artifact and offers a one-tap invite, the loop spins on its own. K-factor, tables per convert, is the structural growth number.
Share your Glory
The closest read wins. End the night with a one-tap share of the result and the standout performance.
The night leaves a relic
The Tale PDF, the Legend Maker card, the Character Card, the living OG card. The relic travels and carries the URL.
Invite the table
A referral built into the loop: bring a friend to the next table, unlock a nod or a world. Reward the invite.
Come back tomorrow
Today's Trial, streaks, and the Letter pull players back. Retention is what makes acquisition compound instead of leak.
Storefront lessons, applied to the browser
Twenty Faces has no Steam or app-store page. That is a discovery disadvantage and a freedom. Steal the best practices anyway.
Capsule art → OG card + hero
Steam sells on the capsule. Yours is the OG share card and the site hero. Make them stop the scroll and say what the game is in one glance.
Trailer → the sizzle
A 15-second real-table sizzle that shows the eruption. Pinned everywhere a first-timer lands.
Tags → SEO + the algorithm
No store tags to surface you, so YOU are the discovery engine. SEO pages, hashtags, and the creator network do the tags' job.
Wishlist → email + Discord
You cannot bank wishlists, so bank the direct relationship instead. Email and Discord are the owned list that no platform can throttle.
Reviews → UGC + testimonials
No review score, so surface real tables, real quotes, and player clips as the social proof that converts the next visitor.
Segmented playtests → advocates
Cohort playtests give feedback and turn early players into vocal champions who bring their friends. The playtest sheet aggregates it.
The Seven Momentsthe funnel is the chain of moments
Every player who ever loves this game passes through seven moments. Each one is a built surface. Each one is a number on the ledger. This is the funnel, in the house’s own words.
I
Discovery
“What IS this?”
site · Atlas · press · social — site uniques 7d
II
Invitation
“Come over Friday.”
host kit · install · invites — play uniques 7d
III
The Table
The night itself.
the game, sacred — tables this week
IV
Afterglow
“Remember when...”
Legend Maker · Tale · Character Card — clips and cards posted
V
Return
“New day. New trial.”
Today’s Trial · Hall · the Letter — letter subscribers
VI
Belonging
“These are my people.”
Discord · badges · creators — Discord members
VII
Patronage
“I want to own a piece.”
Patreon · Gumroad · keepsakes — members · — paid
The four conversions that matter
Site → Play
—
clickthrough health. The site’s one job.
Play → Table
—
est. seats at tables per 100 play uniques
Visit → Member
—
members gained per 1,000 site uniques
Free → Paid
—
platform norm runs 2 to 6%
Reading the chain
Fix the leftmost broken link first. Discovery without Invitation is a leaky museum. A full table without Afterglow is a night that never echoes. Patronage is never pushed. It is what Moments I through VI earn.
The Enginesgrowth loops built into the product itself
Six loops. Each turns one night into the next. A loop that is fed spins on its own. The proof column is the number that says it is spinning.
I The Table Engine the flywheel
One convert seats three to eight people. The K-factor is structural if you feed it.
End every table with an artifact, a booked next night, and one Discord join.
Proof: tables per week. The north star of this whole room.
II The Artifact Engine
Tale PDF, Legend Maker cards, the Character Card link, posters. The night leaves a relic, the relic travels.
Repost every tag. Tale of the Week pinned in Discord.
Proof: clips and cards posted, tags received.
III The Daily Engine
Today’s Trial, the leaderboard, the Hall of Legends, the living OG card. The whole planet plays the same seed today.
The Hall link is the shareable heartbeat. Streak seals pull players back.
Proof: return visits, board posts per day.
IV The Creator Engine
Founding 20 in, content out, tables follow, new creators see the content. The relationship becomes a channel.
Reply within the hour. Big fish get the pitch with proof attached.
Proof: creator posts live, reply rate on the Emissaries board.
V The Cadence Engine
A world every four to six weeks. Each release is a news hook, a buyer email, a wedge campaign, a Discord night, a creator retouch.
The 100-worlds story gives every release a running plot.
Proof: the release-week spike on every line of the ledger.
VI The Letter Engine
The Teller’s Letter. The one channel no platform can throttle. Issue No. 1 is written and staged in letters/.
Every issue: one story from a real table, one world note, one quiet ask.
Proof: subscribers on the ledger, replies in the inbox.
The Three Bannersowned · earned · social · and the one kept furled
Every play flies under one banner. Owned is land you hold. Earned is banners others raise for you. Social is the town square. Paid stays furled by doctrine until the data argues otherwise.
⬡ Owned the land you hold
The site and its fourteen rooms: Atlas, Hall, press, host kit, Legend Maker, Character Card, creators, road, almanac, tales gate, welcome in six tongues, install, letter, rulebook.
The game itself, installable, offline-capable. The share hooks are the seeds.
Discord, the campfire. The Letter, the owned list. Gumroad buyer list plus workflows, the only email list that grows itself.
Patreon page: free Campfire tier on, Quips 2 to 3 a week, keyword-forward tagline.
Cadence: letter monthly, Quips weekly, dev log monthly, site grows with the deck.
⚑ Earned banners others raise
The Founding 20: the entire Emissaries board below.
Podcasts and blogs, then the big fish with proof attached.
VideoGameGeek listing, itch.io boards, ratings on Gumroad. Compounds forever.
Reddit lanes: design subs first, r/boardgames only after two weeks of honest presence.
Show HN and Product Hunt: gated. Fire at one creator post live or fifty tables, whichever lands first. The HN text is hand-written or not sent.
Attribution with no trackers: ask every joiner “where’d you find us?”
♜ Social the town square
Instagram: 3 to 4 Reels and 2 carousels a week, 5 hashtags max, midweek 9 to 3.
TikTok and Shorts: the same clip, posted natively. Five extra minutes, two more surfaces.
Real tables outpull screen capture ten to one. The money shot is a performance and the eruption after.
The wedges: Wrestlers to the kayfabe crowd, Mystery to cozy crime, Kingdoms to romantasy TikTok. Loaded, fired one at a time, measured.
The clip that carries: hook in the first second, no logo intro, end card with the URL.
⚔ Paid furled, on purpose
No paid ads in months one and two. No app wrappers. No Steam until organic web growth argues otherwise.
No investor track. The game stays made by people, not a company.
Revisit only with data in hand, at the Village camp or beyond, and only against a working organic engine.
Paid spend on a leaky funnel is a bonfire of money. Earn the funnel first.
The Courtthe creator engine · the Founding 20 and every door after
Play it live with your chat is always the ask. Advance a creator by clicking a status. Notes are click-to-edit. The seat count and reply rate keep themselves.
0
Staged
0
Sent
0
Replied
0
Accepted
0
Posted
0
Passed
Founding seats
0 / 20
accepted emissaries
Sent
0
of 0 on the board
Reply rate
—
warm 50%+ · cold 10 to 20% is normal
Posts live
0
fires the HN gate at 1
Emissary
Tier
Route
Reach
Status
Note
⚠ The sending law
Ten to fifteen DMs a day, hand-sent, spaced fifteen minutes, never two byte-identical. Warm every IG target with a follow and one real comment first. Reply to any answer within the hour. Below a 10% cold reply rate, fix the pitch, not the list.
The streamer kit · remove every second of friction
A performance party game is stream content by nature. The ask is always the same: play it live with your chat. Jackbox built an empire on exactly this. Have these ready before the first yes.
The Founding Faces council
The first twenty become a preview council with a permanent Discord role and an affiliate cut. They see worlds a week early. Their content recruits the next twenty. Reply within the hour, always. Speed is the whole edge. The lesson from every zero-budget breakout: the maker shows up in the comments and the memes, as a person, not a logo.
The Proving Groundsevery play is a bet · ICE-scored · two in flight, max
Impact, Confidence, Ease, each out of ten. Click a status to advance it: backlog → running → won → lost → parked. Two honest weeks with zero tables parks a play. A table for under two hours of effort doubles it.
Play
Banner
I
C
E
Score
Status
Note
The standing risk register
The treadmill manage
Cartographer promises early access and a vote. That implies visible shipping. Two quiet months and patrons churn.
Floor you can always hit: one dev log a month. Cadence you control: worlds as they are ready.
The young account manage
Instagram filters young accounts hard. Ten to fifteen hand-sent DMs a day, spaced, never byte-identical, no raw links until they reply.
An action block on launch weekend is never worth one extra send.
Code leaks watch
Gumroad offer codes travel. A leaked FOUNDING20 or member code quietly drains the shop.
Rotate member codes quarterly. Keep caps on. Never post codes in public.
Rented land watch
Patreon and Gumroad set fees and policy. Instagram sets reach. Any of them can change the rules under you.
The hedge is owned: the site, the letter, the Discord, the buyer list. Feed those first.
One pair of hands manage
Every ritual in this room must fit one person’s calendar or it will silently stop happening.
The drumbeat is capped at 45 minutes a day on purpose. Cut scope before cutting sleep.
Message drift watch
The loop is read-the-performance. It is never bluffing. No teams, no lying about facts. Wavelength’s tension, not Werewolf’s deception.
One wrong word in a big outlet sticks forever. The pitch kit below is the law.
Standing Orders, Social-Firstthe new doctrine
1 Post every day
The flywheel is a habit, not a campaign. A dark day is a day the algorithm forgets you.
2 Reply within the hour
A live account gets shown to more people. Comments are reach you earn by hand. The snowball is real.
3 Win the first second
The hook is the whole battle. Test the hook, never the whole clip. The scroll is decided in a heartbeat.
4 Real tables beat capture, ten to one
The money shot is a human performing and the room erupting. Screen recordings are the weak version.
5 One clip, five surfaces
Upload natively to each. Five minutes buys two more platforms. Never link out when you can post in.
6 Never fake a moment
The loop is read-the-performance, never bluffing about facts. Authenticity is the product, on screen and off.
7 The creator ask is always the same
Play it live with your chat. Everything else is a detail. The kit exists to make that one yes frictionless.
8 Film Atlanta relentlessly
Every bar night, every campus table, every convention line is footage. Density in one city becomes content for all of them.
The Intelwatch the category · steal the shape
The swipe file. Clips that worked, formats worth stealing the shape of, competitor moves, category shifts. Paste a link or a note. Click to retire a stale one.
Twenty Faces is a free browser party game for 3–8 players: call your shot, roll a d20 in secret, then perform how big it landed — while the table reads you. Closest read takes the Glory. One phone, zero setup, 25 worlds. No ads, no trackers, no catch. Free at play.twentyfaces.app.
I’m inviting 20 creators into a “Founding 20” before we go wider. It comes with a permanent Discord role, all 5 paid expansion worlds unlocked free for good, a one-week first-look window before we promote it anywhere ourselves, and a permanent credit as one of the founding playtesters. No strings, no exclusivity — just want your table’s honest read on it.
The copy law
Short sentences. Warm and direct, never hype. No em dashes, no en dashes, no semicolons in anything a player reads. Party is a game you win. Story is a tale you survive. Solo is a legend you build.
Standing Ordersthe rules that protect the campaign
1 · Distribution beats development
During a push, no build changes. Every hour in the code is an hour not acquiring tables. The game is green. Grow it.
2 · Reply speed is the unfair advantage
Whoever answers a creator within the hour wins the thread. Check at breakfast, midday, and before bed. Every reply beats every new send.
3 · Ask every joiner one question
“Where’d you find us?” Pinned in #welcome. With no trackers by design, this is the attribution system, and it starts conversations.
4 · The kill rule
Two honest weeks on a channel with zero tables: park it. A table for under two hours of effort: double it. No zombie channels.
5 · Patterns of three
Never change the game off one table’s feedback. Act on what three or more tables report. The playtest sheet aggregates exactly this.
6 · Proof beats freshness
Show HN and Product Hunt fire once, at one creator post live or fifty tables. Big fish get pitched with proof attached, never cold.
7 · Two channels in flight
Never more than two new channels a week. Depth beats coverage. The Proving Grounds counts this for you.
8 · The wedge doctrine
Niche fandoms one at a time: load, fire, measure against generic content, then keep or park. Wrestlers first. Kayfabe is a feature.
9 · Never need the pledge
The game is free and always will be. Patreon is a chair by the fire, not a gate. Break this once and it reads as bait-and-switch forever.
10 · The founder promises are real
First 100 lock their price for good. Founding Faces keep their worlds for good. Caps on hands-on perks so they never become a job.
The Ops Boardowed to the realm before the next push
What the campaign owes itself before the next push. Check the box when it clears. The Watch nags until then. Deploys note: game, site, and worker all verified live on July 10. Nothing is waiting on a deploy.
Written and staged in letters/: issue-01.html, issue-01.txt. SENDING.md has the exact workflow. The Letter Engine idles until this goes out.
It is promised in every DM. A creator who accepts and finds nothing waiting is worse than one who never replies. A footer strip or a #support block is enough.
Discord, Patreon, Gumroad lifetime, Cloudflare uniques for site and play, playtest sheets. You cannot see growth without a starting line.
How to run this room
The room saves as you work. On the live link it follows you to every device that holds the key. Log the numbers daily, it takes two minutes. The Watch raises flags on its own. Statuses in the Emissaries and Proving tables cycle when you click them. Notes are click-to-edit. Export a backup weekly from the Ledger. This room is internal. The game and the site never link here.
✦ New task
—
✦ Log the numbers
Cumulative counts unless marked. Sources: Patreon, Discord, Cloudflare, Gumroad, your own tally.